November 2025
Speedrun of the Retro Gaming Museum in Vienna
I hope you love retro computers, joysticks with microswitches and the glow of arcade screens just as much as I do. I spenT a delightful evening underground in a WWII bunker filled with beeping, blinking nostalgia. This quick tour of the Retro Gaming Museum in Vienna is light on text but heavy on photos.
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November 2025
The Game of Test-Driven Development
A Day of Coding and Experimentation Above the Rooftops of Vienna
On a crisp November Saturday, about thirty developers gathered at SQUER's Vienna office to practice Test-Driven Development. We learned, experimented, and rediscovered the joy of crafting code. One key takeaway stood out for me: it is okay to learn from things you make and then throw them away.
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September 2025
The Unrestrained Energy of Rob Liefeld
Why I Still Love These Wild 1990s Comics
Rob Liefeld may never have been the most polished or technically precise artist, but in the late '80s and early '90s, his comics were pure energy on the page. Explosive, chaotic, and gloriously excessive, they captured the imagination of a generation of readers. For me, his five-year run of unrestrained creativity remains unforgettable.
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September 2025
From Pigments to Pixels
Why Art and Technology Have Always Belonged Together
We often imagine art and technology as opposites. I think the story is different: from Renaissance painters grinding rare minerals into pigments to today's artists coding immersive digital worlds, creativity has always relied on technical skill. The divide is less a truth than a myth we've inherited.
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Here is a random selection of articles from the archive. You
should read them, they're okay.
You can find all articles
on the
Writing
page.
January 2025
I Couldn't Decide Which Library to Use, So I Wrote My Own Website Search
I needed a search function on my website without bloating it with heavy libraries or server-side tools. Instead of relying on frameworks, I decided to write my own lightweight, client-side search from scratch. Here's how I did it, and why building it myself turned out to be a good idea.
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April 2023
Mansion of Trepidation
This is a choice-based solo fantasy adventure in the style of the 'Choose Your Own Adventure' books I developed in vanilla JavaScript. The graphics and text descriptions are generated using AI tools. The player can search the 'Mansion of Trepidation' to defeat the villain and rescue their young nephew.
A Wide Variety of Videos
Over the years, I recorded a number of Youtube videos on many different subjects like the Bitmap Brothers game "Chaos Engine" on the Atari ST, about the iPad apps that support the full resolution on external displays, on how to draw Captain America and a number of different design topics.
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Using AI Tools to Make Explainer Videos
What if you could create your own explainer videos without much effort? I decided to try it myself and made three explainer videos in only one day using generally available and cheap artificial intelligence tools. The results are perfectly workable. Take a look at the three videos that came out.
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A Lucid Dream Comic
This is a three-page comic based on a story from the dream diary of Lucid Fera. The dreamer watches a blind woman encountering her cats and contemplating existence. I drew the comic on paper, colored the panels using Procreate on the iPad Pro, and used Comic Life on the Mac for layouts and lettering. You can find the detailed steps of the process in the project description.
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Timelapse Painting Youtube Videos
These timelapse videos show the process I use to paint pictures on the iPad Pro with an Apple Pencil 2 in ProCreate. They are quick and easy to make because ProCreate is superbly snappy and delightful for quick paintings and I can record the process automatically using the built-in feature in the application.
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